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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Professor at the Keio University Graduate School of Media Design, Tokyo, Japan</description><title>Adrian David Cheok</title><generator>Tumblr (3.0; @adriancheok)</generator><link>http://www.adriancheok.info/</link><item><title>"In his article, Groupthink, the New Yorker’s Jonah Lehrer says there are two types of..."</title><description>“&lt;p&gt;In his article, Groupthink, the New Yorker’s Jonah Lehrer says there are two types of brainstorming — a free-for-all exchange of ideas in a structured environment, and a random, unplanned debate. Only the second type really works.&lt;/p&gt;

&lt;p&gt;He says M.I.T.’s famous Building 20 — which is now replaced with the Stata Center, designed by Frank Gehry— became one of the most innovative spaces in the country because it fostered the best kind of brainstorming.&lt;/p&gt;”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;p&gt;&lt;a href="http://articles.businessinsider.com/2012-02-01/news/31011856_1_spaces-brainstorming-pixar"&gt;MIT’s ‘Building 20’ Is Proof That Only A Certain Kind Of Brainstorming Works - Business Insider&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It seems that the kind of brainstorming that is often used in creative circles may not be effective. It would be good to carefully examine this, as often we take the brainstorming style as the best creative practice. What seems to really work is random unplanned debate in close physical spaces. I tried to create this in my lab in Singapore. The administration and management people were very much opposed to my efforts to make a cubicle free open space. They seemed to love walls and cubicles in Singapore. However the physical closeness seems to be critical for creative research. The building 20 at MIT which was an accident of the war effort seems to be one of the best examples.&lt;/p&gt;&lt;/em&gt;</description><link>http://www.adriancheok.info/post/17705776722</link><guid>http://www.adriancheok.info/post/17705776722</guid><pubDate>Thu, 16 Feb 2012 18:52:00 +0900</pubDate></item><item><title>"A few years ago, Isaac Kohane, a researcher at Harvard Medical School, published a study that looked..."</title><description>“A few years ago, Isaac Kohane, a researcher at Harvard Medical School, published a study that looked at scientific research conducted by groups in an attempt to determine the effect that physical proximity had on the quality of the research. He analyzed more than thirty-five thousand peer-reviewed papers, mapping the precise location of co-authors. Then he assessed the quality of the research by counting the number of subsequent citations. The task, Kohane says, took a “small army of undergraduates” eighteen months to complete. Once the data was amassed, the correlation became clear: when coauthors were closer together, their papers tended to be of significantly higher quality. The best research was consistently produced when scientists were working within ten metres of each other; the least cited papers tended to emerge from collaborators who were a kilometre or more apart. “If you want people to work together effectively, these findings reinforce the need to create architectures that support frequent, physical, spontaneous interactions,” Kohane says. “Even in the era of big science, when researchers spend so much time on the Internet, it’s still so important to create intimate spaces.””&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;p&gt;&lt;a href="http://m.newyorker.com/reporting/2012/01/30/120130fa_fact_lehrer?currentPage=all"&gt;Brainstorming Doesn’t Really Work : The New Yorker&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The more I work with the internet, and the more I do research in interactive media, the more I have realized, and seen studies, which show that interaction through internet has some basic limitation. It seems that even in today’s highly connected internet society, physical presence is critical. This study shows that for academic collaboration the best research occurs when the authors are highly physically present in the range of &lt;em&gt;metres&lt;/em&gt;. It is my hypothesis (and this needs further academic research) that this is partly because we communicate through all of our senses (including touch, taste, and smell) and through non-logical emotions. These still cannot be communicated effectively through the internet.&lt;/p&gt;&lt;/em&gt;</description><link>http://www.adriancheok.info/post/17704841175</link><guid>http://www.adriancheok.info/post/17704841175</guid><pubDate>Thu, 16 Feb 2012 17:49:00 +0900</pubDate></item><item><title>"Jones’s explanation is that scientific advances have led to a situation where all the remaining..."</title><description>“Jones’s explanation is that scientific advances have led to a situation where all the remaining problems are incredibly hard. Researchers are forced to become increasingly specialized, because there’s only so much information one mind can handle. And they have to collaborate, because the most interesting mysteries lie at the intersections of disciplines. “A hundred years ago, the Wright brothers could build an airplane all by themselves,” Jones says. “Now Boeing needs hundreds of engineers just to design and produce the engines.” The larger lesson is that the increasing complexity of human knowledge, coupled with the escalating difficulty of those remaining questions, means that people must either work together or fail alone. But if brainstorming is useless, the question still remains: What’s the best template for group creativity?”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;p&gt;&lt;a href="http://m.newyorker.com/reporting/2012/01/30/120130fa_fact_lehrer?currentPage=all"&gt;Brainstorming Doesn’t Really Work : The New Yorker&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This very interesting article in the New Yorker succinctly summarizes why interdisciplinary fields are the most interesting in today’s society. This is because we have effectively solved most human and technology problems that are important in the industrial age of the 20th century. In the 21st century the remaining problems are very challenging, and are at the boundaries of disciplines. This is why areas such as media design are much more interesting that traditional disciplines. When I used to read some of the research output or attend some faculty talks in my Electrical and Computer Engineering department, I found most of it mind-numbingly boring. The kind of academic papers and research topics that were so incremental and of almost no interest or impact to general society. Now I find I am constantly challenged and amazed and presented with new ideas by both faculty and students who come from diverse areas such as design, business, management - and technology as myself. I still find hard core geeky hacking interesting for myself, but now I know the problems in society that all of society talks about are the most interesting and most important.&lt;/p&gt;&lt;/em&gt;</description><link>http://www.adriancheok.info/post/17703650172</link><guid>http://www.adriancheok.info/post/17703650172</guid><pubDate>Thu, 16 Feb 2012 16:40:00 +0900</pubDate></item><item><title>Meta Cookie
I have been teaching a class on multi-sensory...</title><description>&lt;iframe width="400" height="299" src="http://www.youtube.com/embed/3GnQE9cCf84?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Meta Cookie&lt;/p&gt;
&lt;p&gt;I have been teaching a class on multi-sensory communication, with a focus on how smell and taste can be used for a new generation of communication media. Smell and taste are senses which are highly affected and cross related with the other senses such as vision and sound. This work, made in Japan, which I showed in the class changes the appearance and smell of a plain cookie, and the person can experience a different flavor.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/17102019281</link><guid>http://www.adriancheok.info/post/17102019281</guid><pubDate>Mon, 06 Feb 2012 03:14:00 +0900</pubDate><category>favs</category></item><item><title>Vision Statement</title><description>&lt;p&gt;Vision statement: n. a shared delusion of the corporate hierarchy.&lt;br/&gt;
Derek Abbott posted in Wickedictionary.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/17073090182</link><guid>http://www.adriancheok.info/post/17073090182</guid><pubDate>Sun, 05 Feb 2012 13:21:03 +0900</pubDate></item><item><title>Sometimes a Professor’s life seeme to be and endless...</title><description>&lt;img src="http://27.media.tumblr.com/tumblr_lys3gckput1qmc4apo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Sometimes a Professor’s life seeme to be and endless amount of tedious meetings. I often wonder whether I would have been much happier to have a much more hands on career, where I could use my hands and body to construct and build real things, rather than sit in meetings. &lt;/p&gt;</description><link>http://www.adriancheok.info/post/16927912650</link><guid>http://www.adriancheok.info/post/16927912650</guid><pubDate>Fri, 03 Feb 2012 03:31:24 +0900</pubDate></item><item><title>"Libertarian: n. a rich anarchist."</title><description>“Libertarian: n. a rich anarchist.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;p&gt;Andrew Allison: Wickedictionary&lt;/p&gt;

&lt;p&gt;&lt;a href="http://m.facebook.com/home.php?sk=group_350591304953582&amp;view=permalink&amp;id=360713733941339&amp;refid=7&amp;_rdr"&gt;http://m.facebook.com/home.php?sk=group_350591304953582&amp;view=permalink&amp;id=360713733941339&amp;refid=7&amp;_rdr&lt;/a&gt;&lt;/p&gt;&lt;/em&gt;</description><link>http://www.adriancheok.info/post/16626788413</link><guid>http://www.adriancheok.info/post/16626788413</guid><pubDate>Sat, 28 Jan 2012 17:17:26 +0900</pubDate></item><item><title>Valentines Day in Japan has been "Japanified" in bizarre ways. </title><description>&lt;p&gt;Valentine’s day: n. a mass-societal ritual where petrified men manufacture tangible manifestations of undying devotion and where the sinister cabal run by Hallmark, Hershey’s, and the National Restaurant Association wins out. Posted by Derek Abbott on his Wickedictionary page. &lt;/p&gt;

&lt;p&gt;In Japan they have taken the Western ritual of Valentines day and typically “Japanified” it in bizarre ways. Similar to western countries, it is a massive commercial chocolate and sweets industry selling day. &lt;/p&gt;

&lt;p&gt;However, it is MUCH better for men in Japan.  “Valentines” day on February 14th is for women ONLY to give chocolates to men. But not just husband or lover. They should give to every man in their office also. So there is the strange concept of “true love” chocolates and “obligation” chocolates. Of course it is not labeled as such, they are all beautifully packaged. But the obligation chocolates are small and not expensive whereas the real love chocolates are more expensive. Something which I think is good in Japan is that the “highest” level of love chocolate need not be expensive. If you receive a hand made chocolate from someone then you know that person is really in love with you. &lt;/p&gt;

&lt;p&gt;Of course as is customary in Japan, every present should be returned. So there is a “White Day” in Japan after Valentines day and this is where the man will return a gift to the woman. For colleagues, similar to Valentines day, the present will normally be small “obligatory” chocolates. However for real love gifts there is a much wider range of gifts on White day, including flowers, jewelry, etc. One good thing is you need not give obligation chocolates to your women colleagues at work if they didn’t give you one on Valentines day, so it is definitely less stressful for men. However if you received a real love chocolate you had better make a special return gift (which again may be an expensive gift or may not cost anything if you make something yourself). &lt;/p&gt;

&lt;p&gt;Over all I perceive the Japanese take on Valentines day as showing some interesting aspects of Japanese culture, namely:&lt;/p&gt;

&lt;p&gt;1. The concept of “honne” and “tatemae”, namely public feelings or those feelings expected by society, and true feelings (which are normally not expressed in public). All Japanese children are taught this from a young age and it allows for a smooth running society. This becomes exemplified in the “obligation” and “real love” Valentines day chocolates. &lt;/p&gt;

&lt;p&gt;2. The cultural tradition of returning gifts seen in the ladies Valentines day followed by men returning of gifts on white day. Whether it is a birthday or wedding present one is obligated to return another gift of about half or more of the value. That is why giving a present in Japan can sometimes create more burden than pleasure, especially if it is expensive. &lt;br/&gt;
I once had a strange experience where I received a small souvenir gift from a colleague at work in Tokyo. I returned a small souvenir from Australia. This caused him to give me another gift, I think some chocolate, upon which I gave him another gift. To cut a long story short this gift giving escalated over several months and at the end I literally received a very expensive Japanese leg of ham, expensive sausages, and other expensive foods which I carried in a large bag to my house and took weeks to eat. I can’t remember what gift I gave in return but I think it was so big it ended that “gift war”. We almost needed Henry Kissinger to help solve the gift escalation.&lt;br/&gt;&lt;br/&gt;
3. Wabi-sabi: Although the Valentine and White Days are certainly commercial extravaganzas, there is still the concept that the highest form of showing your love is to make something with your own hands, which might not cost any money. I think this is an expression of the Japanese cultural concept of Wabi-sabi, where small, delicate, old, and natural yet imperfect things are highly valued as beautiful. Their beauty is because of their imperfect and natural state. I appreciate this concept which does counter-balance the rampant consumerism of modern society.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/16617971862</link><guid>http://www.adriancheok.info/post/16617971862</guid><pubDate>Sat, 28 Jan 2012 13:15:36 +0900</pubDate><category>Japan</category><category>wickedictionary</category><category>culture</category></item><item><title>Clueless in Davos</title><description>&lt;a href="http://prestowitz.foreignpolicy.com/posts/2012/01/26/clueless_in_davos"&gt;Clueless in Davos&lt;/a&gt;: &lt;p&gt;A very interesting article in the Foreign Policy magazine about the relevance of Davos. I was fortunate enough to attend and speak at two Davos conferences. I have to admit they were amazing experiences, and I will never forget meeting Bill Clinton, Bill Gates, Mark Zuckenberg, and Presidents of leading universities such as MIT, Harvard etc. However in the back of my mind I did feel some guilt that this was some kind of talk-fest and party for the ultra-elite (and the parties are incredible), and I am not sure it achieves much for the world. However for those who are lucky enough to be there it is definitely a life changing event. So one must think honestly about whether attending is really for the world’s benefit or for ones self benefit.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/16581387794</link><guid>http://www.adriancheok.info/post/16581387794</guid><pubDate>Sat, 28 Jan 2012 01:14:44 +0900</pubDate></item><item><title>The Atlas of Economic Complexity</title><description>&lt;a href="http://atlas.media.mit.edu/"&gt;The Atlas of Economic Complexity&lt;/a&gt;: &lt;p&gt;I had the pleasure to meet Professor Ricardo Hausmann and listen to his lecture at the Harvard Kennedy School as part of a course for WEF Young Global Leaders. One of his main thesis is that the well being of a country is directly tied to economic complexity, having a multitude of interrelated and complex economic sectors. This ties in very well with the idea that well being of an economy is tied to creativity and knowledge, because to have economic complexity requires doing different things, and creating new sectors and products. &lt;/p&gt;
&lt;p&gt;On this web site is interactive graphs which look at the economic complexity of countries, and also a free to download book. This book is an excellent resource and it is amazing that it is released for free. &lt;/p&gt;
&lt;p&gt;The main aim of the book is to explain and examine economic complexity which can be summarized by a quote in the opening chapters:&lt;/p&gt;
&lt;p&gt;&lt;em&gt;“Economic complexity, therefore, is expressed in the composition of a country’s productive output and reflects the structures that emerge to hold and combine knowledge.”&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;I highly recommend anyone who wants to understand about the essential need for creativity in society to read this book.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;br/&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://www.adriancheok.info/post/16167195698</link><guid>http://www.adriancheok.info/post/16167195698</guid><pubDate>Fri, 20 Jan 2012 20:47:00 +0900</pubDate></item><item><title>The Observatory :: What does Japan import? : 2009</title><description>&lt;a href="http://atlas.media.mit.edu/app/treemap/import/jpn/2009/"&gt;The Observatory :: What does Japan import? : 2009&lt;/a&gt;: &lt;p&gt;Notice from this interactive chart that Japan imports hardly any food (click on the small icons at the bottom). There is hardly any fruit imported for example. This is good for Japanese farmers. Although it is expensive, I do enjoy the top quality local fruit and vegetables in Japan. Nothing beats the hand cared quality of Japanese fruits. However I do think it leads to some lack of competition. For example the incredibly expensive watermelons still have seeds, whereas in Australia my home country, I can buy very cheap, crunchy, and tasty watermelon with no seeds.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/16167072654</link><guid>http://www.adriancheok.info/post/16167072654</guid><pubDate>Fri, 20 Jan 2012 20:40:34 +0900</pubDate></item><item><title>The Observatory :: What does Japan export? : 2009</title><description>&lt;a href="http://atlas.media.mit.edu/app/treemap/export/jpn/2009/"&gt;The Observatory :: What does Japan export? : 2009&lt;/a&gt;: &lt;p&gt;This web application is very interesting to see the complexity and differences of the different world economies. It is clearly obvious from these interactive charts that Japan requires a huge import of energy and exports high end technical products. Although most people know this, it is very fascinating and illuminating to be able to interact with the complex import/export data in a simple way.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/16166990057</link><guid>http://www.adriancheok.info/post/16166990057</guid><pubDate>Fri, 20 Jan 2012 20:35:53 +0900</pubDate></item><item><title>Martin Solveig &amp; Dragonette ft. Idoling - Big In Japan...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/jsMfSKX1KTw?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Martin Solveig &amp; Dragonette ft. Idoling - Big In Japan (Official Music Video) [HD]&lt;/p&gt;</description><link>http://www.adriancheok.info/post/16103300682</link><guid>http://www.adriancheok.info/post/16103300682</guid><pubDate>Thu, 19 Jan 2012 14:13:25 +0900</pubDate><category>favs</category></item><item><title>Hands-on with BlackBerry Playbook 2.0 software</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/YThu8dpPLGA?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Hands-on with BlackBerry Playbook 2.0 software&lt;/p&gt;</description><link>http://www.adriancheok.info/post/15965650434</link><guid>http://www.adriancheok.info/post/15965650434</guid><pubDate>Tue, 17 Jan 2012 06:00:24 +0900</pubDate><category>favs</category></item><item><title>Graduating year photo at University of Adelaide. I saw in on the...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx6koeJCeh1qmc4apo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Graduating year photo at University of Adelaide. I saw in on the wall and took a photo of it as it brought back long lost memories. There were photos going back to the 1930’s.&lt;/p&gt;</description><link>http://www.adriancheok.info/post/15187793194</link><guid>http://www.adriancheok.info/post/15187793194</guid><pubDate>Tue, 03 Jan 2012 02:02:38 +0900</pubDate></item><item><title>Interview for Think:act special issue on Young Global Leaders with Adrian David Cheok  </title><description>&lt;h1&gt;&lt;img height="540" src="http://www.meet-the-ygl.com/uploads/tx_templavoila/Adrian-David-Cheok.jpg" width="489"/&gt;&lt;/h1&gt;
&lt;h1&gt;&lt;strong&gt;The man with the electric lollipop&lt;/strong&gt;&lt;/h1&gt;
&lt;h3&gt;Adrian David Cheok is one of the pioneers of what is known as mixed reality. He examines ways in which the digital and physical worlds can better interact. The result is a series of incredible ideas that have the potential to make all our lives easier over the long term&lt;/h3&gt;
&lt;p&gt;My goal has always been to make new things. This was true growing up, I loved to play with gadgets and take apart things to figure out how they worked. I soon realized I really enjoyed “hacking” in the good sense of the word. My entry into the world of invention was actually fairly conventional - ­ I studied electronic engineering and then completed my doctorate in power electronics.&lt;/p&gt;
&lt;p&gt;My first job was in the development lab at Mitsubishi Electronics, where I worked on a range of interesting projects. These included increasing the efficiency of electricity grids, developing high-speed trains and a range of other topics that engineers love. However, I quickly became aware of the fact that we were only working to improve existing items. This of course was important work in itself and a practical endeavor, but I felt that I wanted to do more to help bring innovations into the world.&lt;/p&gt;
&lt;p&gt;At the same time, the Internet age was just beginning. As a result, I started to focus closely on digital technology and arrived at the following question: Why did the virtual worlds and virtual reality of the 80s and 90s, which had started so promisingly, never really take hold and accelerate technical development? Why had these approaches only found niche uses, such as in automotive development? Numerous renowned psychologists have looked at this question, and largely share the same conclusion: As real people, we are not comfortable in purely virtual worlds where we cannot touch, feel, taste or smell.&lt;/p&gt;
&lt;p&gt;We have developed our senses over millions of years and think in fact through our bodies. Increasingly, neuroscientific discoveries show that the separation between mind and body is an illusion. My conclusion from this was that we had to make virtual worlds sensory so that they could actually be experienced by people. Only by doing this will we ensure that virtual reality genuinely aids technical development and helps improve people’s lives around the world. Basically, this is what my work in the “mixed reality lab” is all about.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Pacman comes out of the screen &lt;/strong&gt;&lt;br/&gt;When I started working in mixed reality, I initially looked at developing mobile augmented reality. We developed computer games where the boundaries between the real and virtual worlds were blurred. This included projecting a virtual object, such as a virtual flower in a real vase. I wrote a series of scientific papers on how this could be achieved, which were very well received in the academic world. However, I didn’t really get a clear idea of the effect we might have on society until we presented “Human Pacman”. “Human Pacman” is a video game that is played at the point where the virtual and physical worlds meet: Players become the actual pacman character, play in the city streets by collecting virtual cookies, and run away from ghosts who are their friends.&lt;/p&gt;
&lt;p&gt;This might just sound like fun, but the concept has a very serious background. Increasing numbers of children spend day after day glued to their computer. Of course, you may ask why they need a “Human Pacman” to get them outside. Why can’t they simply go out and kick a ball around? This may be a valid point, but it means nothing if children don’t do it. We can’t turn back the clock. Kids love computer entertainment, so we must ensure this has a physical, interactive edge if we want our children to do more exercise. This doesn’t just apply to kids either -­ it is equally valid for the elderly. In fact, it applies to both groups together.&lt;/p&gt;
&lt;p&gt;To address this issue, we invented “Age Invaders”, a mixed reality game based on “Space Invaders”. The twist here was that grandparents used laser beams with fast lasers, while the children’s were slower, and in addition, the children should follow fast dance steps. The children thus had to move quickly to dodge lasers from the grandparents, while the older players had much longer; the interaction between generations was fantastic to see. Through studies in Singapore, we also established that we could introduce older people to computer technology through games like this, and they enjoyed playing with the younger generations. First they play, then they surf the ‘Net, then they use computers to simplify their everyday lives. We saw this as a particularly positive side effect of our games.&lt;/p&gt;
&lt;p&gt;The games brought my lab’s research international recognition, and for that I am of course very grateful. However, I wanted to explore further the potential of digital entertainment and communication. As I mentioned, for a few years I have been driven by the question of how we can turn Internet communications into encounters that feel genuine. This might sound a bit funny at first. We can already chat and Skype with video, and send endless e-mails; and that’s all great. Yet people still constantly fly around the world, putting a great strain on the environment, in order to meet personally. Why is this? The reason is the same as that behind the limited success of virtual worlds. Rational communication only accounts for 30 to 40 percent of all our communications, while the rest is conveyed via body language, gestures, touch, smell, situation, etc. Chatting to a friend over dinner has an entirely different quality to an MSN chat. In the mixed reality lab, we are looking for ways to make Internet communications feel more genuine through the use of non-verbal elements.&lt;/p&gt;
&lt;p&gt;We have started with touch, or more precisely, hugging. A prototype has been developed for a system that we call the “Huggy Pajama”. Through this, parents who are away travelling can embrace their children at home in bed, provided they are wearing the special sleep suit with controllable air chambers. It feels incredibly realistic. Please don’t misunderstand the aim of our work. We are also aware that the world has more pressing needs than a remote hugging system. What we’re carrying out here, however, is research into improving remote communications. Our strategy is to come up with crazy things, in the hope that they will at some point lead to important practical applications.&lt;/p&gt;
&lt;p&gt;A good example here is the electric lollipop. This allows flavors to be transferred remotely. You place an electronic plate in your mouth that activates the taste nerves, which enables, for example, a literally sweet message to be sent over the Internet. In the near future, we also hope to be able to transmit smells via the web. I understand that this might also sound a little crazy or unnecessary, but the project is being financed by the Japanese computer firm NEC and has a serious background.&lt;/p&gt;
&lt;p&gt;Studies show that 20 percent of all elderly people in Japan can go over a week without speaking to a single person. Work pulls families apart all around the world; traditional family meals are only held occasionally, if at all. My hope would be that a sensory Internet brings us closer together. Grandmothers or grandfathers can cook in their kitchen, while grandchildren sit in their own kitchen, smelling what’s being cooked and talking about the meal with them.&lt;/p&gt;
&lt;p&gt;Once again, we don’t want people to only communicate through technology that artificially creates authenticity (however contradictory that may sound). Humans require genuine authenticity. Perhaps one day it will be possible to walk through a virtual Coliseum that looks and feels relatively real. People will still travel to Rome, however, to see the actual Coliseum. I feel a world in which people only embrace using the “Huggy Pajama” would be a nightmare. There are parents and children today who communicate with each other via MSN Messenger whilst being in the same house ­ which is of course fairly ridiculous, and it may even be damaging.&lt;/p&gt;
&lt;p&gt;At the same time, we must seize the opportunities offered by new technology to improve communications. At present, we are leaving the information age and moving into the “age of experience”. The Internet has multiplied our communications, but at the same time it has separated us physically to a certain extent. Technically assisted, sensory communications offer an opportunity to bring us closer together again ­ - during times of work, school or business meetings and trips. There are even other potential uses which initially I did not think of. I’ll give you an example: When we presented the “Huggy Pajama”, I received messages from all around the world. One e-mail came from a father in the UK whose daughter was in quarantine in a hospital. Nobody was allowed to approach her, and the “Huggy Pajama” would have been the only way that the little girl could have been embraced.&lt;/p&gt;
&lt;p&gt;The YGL community has really helped clarify the possible social effects of inventions. I’m now 39, and in the next part of my life I will try to examine how creative technology can help underprivileged people. Geeks and “mad engineers” like me need to see this as a much more important part of their work. I am very excited as to where this path may take me.&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.meet-the-ygl.com/stories/adrian-david-cheok.html" target="_blank"&gt;&lt;a href="http://www.meet-the-ygl.com/stories/adrian-david-cheok.html"&gt;http://www.meet-the-ygl.com/stories/adrian-david-cheok.html&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://www.adriancheok.info/post/14096442017</link><guid>http://www.adriancheok.info/post/14096442017</guid><pubDate>Mon, 12 Dec 2011 11:02:15 +0900</pubDate></item><item><title>Video interview for Think:act special issue on Young Global...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/xmAbFVmETBY?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Video interview for Think:act special issue on Young Global Leaders with Adrian David Cheok&lt;/p&gt;</description><link>http://www.adriancheok.info/post/14096035827</link><guid>http://www.adriancheok.info/post/14096035827</guid><pubDate>Mon, 12 Dec 2011 10:54:07 +0900</pubDate></item></channel></rss>

